![]() ![]() If you haven't played any previous games in the series, you're in for a really difficult time. You'll really be put to the test without a guide to manage all levels under budget. While a short and simple list at first glance, the levels in this game are anything but short and simple. Refer to Grim Reaper (100G) for doing so. If you play without a guide, you'll assuredly reach this amount before finishing the game, but if you use a guide you may need to grind it out. The only thing left after you've completed all levels under budget is to grind out kills, if you haven't reached 400 yet. I have provided screenshots of my own solutions in the guide, and then a video guide in the Austerity Ace (140G) solution, so you have potentially two options to choose from if one doesn't seem to be working for you. With a little tweaking though, every level should be manageable. The only difficult part will be replicating the solutions close enough that your structure doesn't fall apart but still stays under budget. Thankfully, reliable solutions for all of the levels can be found in the guide below. That being said, the resource limit is incredibly tight in most levels, which sadly leaves little room for experimentation where achievements are concerned, because you almost assuredly won't come in under budget unless you are either very smart/innovative, or follow a guide. There are no convoys that you need to build an incredibly sturdy structure for like in previous games, it's just a matter of getting to the end of the level. If you've played previous games in the series, this one goes back to the roots of the original one - the only goal in terms of achievements is to complete the level under budget for resources, and that's it. ![]() The achievements require that you complete all levels under "budget," and then kill a cumulative total of 400 zombies. That being said, like many puzzle games a guide makes the majority of the difficulty trivial. #BRIDGE CONSTRUCTOR XBOX ONE WALKTHROUGH SERIES#Those who have played the other games in the series will have an easier time with the difficulty curve, but if this is your first game, you will likely struggle immensely even to get through the second chapter. In general, this game definitely expects you to have played other games in the series, as after the tutorial is over there is a significant difficulty ramp up. As expected, this entry sees a merging of the concepts of Bridge Constructor (building bridges and ramps to support weight) while integrating aspects of The Walking Dead (zombies to kill, shoot, explode, crush, etc.). Welcome to Bridge Constructor: The Walking Dead, the fourth entry in the Bridge Constructor series. ![]() Unobtainable/glitched achievements: None Does difficulty affect achievements: No difficulty option Minimum number of playthroughs needed: 1 Approximate amount of time to 1000 : 3-5 hours Estimated achievement difficulty: 3/10 ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |